Adding Third-Party Libraries to Unreal Engine : NASA's SPICE Toolkit (Part 4)
We are integrating NASA’s SPICE library with Unreal Engine 5. How do we expose SPICE functionality to our app/game (C++/Blueprints)?
Continue ReadingWe are integrating NASA’s SPICE library with Unreal Engine 5. How do we expose SPICE functionality to our app/game (C++/Blueprints)?
Continue ReadingWe are integrating a 3rd party library with Unreal Engine 5. How do we integrate the library into the build?
Continue ReadingWe are integrating a 3rd party library with Unreal Engine 5. What are our options?
Continue ReadingHow do we integrate a 3rd party library with Unreal Engine 5? In this epic 5 part series we will marry a REAL rocket science library, NASA’s SPICE Toolkit, to Unreal Engine 5. So, buckle up, spacekateers!
Continue ReadingAuthors Wanted! Are you a game development professional with something to say?
Continue Reading